Master of Immersive Media Technologies
Lead a new generation of digital creativity
Immersive media, such as virtual, mixed and augmented reality (VR, MR and AR respectively), is changing the way the world delivers and consumes content—both for entertainment and learning.
With demand for highly trained professionals in the area far outstripping supply, our new Master of Immersive Media Technologies will equip you to take advantage of this global career opportunity.
A cross-disciplinary degree blending theory with advanced practical skill development and research, it’s suitable for Immersive Media bachelor graduates wishing to advance their skills, or graduates in other fields seeking to change direction.
What will you do?
The degree is completed over 18 months to two years full-time, depending on your previous qualifications. It emphasises both the creative and technical elements required for success in the immersive media industry—including the entrepreneurial foundations of leadership.
You will gain:
- comprehensive understanding of the global immersive media industry and its future markets and applications
- in-depth knowledge of immersive design theory and game-engine capabilities
- advanced technical skills in developing core digital assets in areas such as 3D modelling, photogrammetry, material painting/texturing, sound design/engineering, and scripting
- a firm grasp of the physiological and ergonomic implications of immersive technology design and human-computer interfacing
- deep insight into the industry’s associated ethical considerations.
You will also undertake a substantial research project, providing the opportunity to not only extend your knowledge even further in a field of interest, but develop highly transferable critical thinking, problem-solving and communication skills.
Where could it take you?
You’ll graduate well prepared to play a senior role in immersive media anywhere in the world—whether in hands-on content development and simulation, or project leadership. From the health, education and entertainment sectors, to defence, science and mining.
Please note: due to the practical nature of the degree with specific hardware and software requirements for Master of Immersive Media Technologies, students are required to attend this program in person from the beginning of semester.
As such this offer is made on the provision you will be able to be onshore in Adelaide and attending face-to-face classes at the university on the first day of semester. Should this change we will keep you updated.
*National skills commission, Skills priorities 2021
Entry Requirements
Choose your applicant type to view the relevant admissions
information for this program.
I am a:
Domestic applicants
SATAC Code | 3CM237 |
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Deferment | Yes - 2 year |
Intake | February |
Selection Criteria
Higher Education Study | A completed Bachelor's degree or equivalent; OR a completed Graduate Certificate in Immersive Media Technologies; OR a completed Graduate Diploma in Immersive Media Technologies.
Please note that applicants with a completed Bachelor degree in a relevant cognate discipline will be eligible for credit towards the Master of Immersive Media Technologies program. Students may be eligible to complete the program in a full-time standard duration of 1.5 years on the basis of prior learning. |
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Admissions Transparency Data
Student Profile
Applicant background Semester one/Full year intake 2023 Number of students Percentage of all students International students 20 100.0% All students 20 100.0%
Ready to Apply?
Find out more about the application process and start your studies at the University of Adelaide.
Be sure to check the critical dates to avoid missing application deadlines.
ApplyFees and Scholarships
Choose your applicant type to view the relevant fees and scholarships information for this program.
I am a:
Domestic applicants
Indicative annual tuition fees |
Australian Full-fee place: $33,500
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Where the standard duration of the program is less than one year the full cost of the program is displayed.
FEE-HELP
This is an Australian full-fee program. As a domestic student you may be eligible to:
- receive a zero interest government assistance package to cover your course fees and
- use over $100,000 in HELP assistance over your lifetime
Scholarships
These scholarships, as well as many others funded by industry and non-profit organisations, are available to potential and currently enrolled students.
Careers
Potential careers
Graduates of this program have gone on to roles such as:
3D Animator; Animator; Gaming Programmer; VR Developer; XR Developer/Lead Developer; XR Digital Asset Manager; XR Human-Computer Interaction Designer; XR Narrative Specialist; XR Project Manager; XR Research Engineer ...
Degree Structure
To qualify for the degree of Master of Immersive Media Technologies, the student must satisfactorily complete a program of study with a combined total of not less than 48 units. Students may be eligible to complete the program in a full-time standard duration of 1.5 years on the basis of prior learning.
Academic Program Rules
The Calendar is a comprehensive handbook of the University's academic program rules.
Core courses to the value of 30 units
Research courses to the value of 12 units
Elective courses to the value of 6 units
Example Study Plan
Core Courses (30 units)
All of the following courses must be completed:
MDIA 7010 Immersive Media Design
MDIA 7011 Immersive Media Asset Generation
MDIA 7012 Immersive Media Business
MDIA 7013 Immersive Media Development
and
MDIA 7007 Media Masters Research Methods
or
Courses to the value of 3 units from the following:
EDUC 7020 Qualitative Approaches to Research
EDUC 7055 Research Communication
and
Courses to the value of 3 units from the following:
EDUC 7054 Research Design
EDUC 7054OL Research Design
Research (12 units)
MDIA 7008 Media Masters Research Project
Electives (6 units) from the following:
ABLEINT 7001 ABLE Internship Postgraduate
COMPSCI 7210 Foundations of Computer Science A
COMPSCI 7211 Foundations of Computer Science B
ENTREP 7901 Tech eChallenge
MARKETNG 7003 Digital Media Concepts and Applications
MDIA 7223 Virtual Reality Design and Development
ENTREP 5036 Entrepreneurial Concepts and Methods
ENTREP 7022 Creativity and Innovation
MARKETNG 7023 Understanding Consumers
MANAGEMT 7104 Marketing for Leaders
SCIENCE 7020 Communicating Science
INTBUS 7015 Cross-Cultural Management and Negotiation
COMMGMT 7006 People and Organisations
COMMGMT 7025 Information Risks, Threats & Controls
POLIS 7103 Cyber-Politics: Politics and the Internet Revolution
PROJMGNT 7038 Project Leadership and Communication
MARKETNG 7032 Strategic Brand Management
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Testimonial
We not only learn fundamental ideas and practices; we've also had some great opportunities to develop projects and create some amazing experiences that look great on a portfolio.
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Last updated: Wednesday, 29 May 2024