Course overview
This capstone course focuses on the pre-production phase of immersive media technology projects. Students will develop a significant immersive media concept (VR, AR, MR, or interactive installation) by applying agile project management, conducting artistic research, designing game engine workflows, and creating pre-production documentation.
- Agile Project Management & Creative Foundations
- Project Structuring & Technical Foundations
- Assets, Design & Skill Mapping
Course learning outcomes
- Apply agile project management methodologies to plan, scope, and iteratively develop a complex immersive technology project.
- Develop a strong artistic and conceptual foundation for an immersive media technology project, integrating creative research and user experience principles.
- Design a well-structured production pipeline for game engine, including project architecture, asset management, and team/solo workflows.
- Identify, source, and prepare technical and creative assets while assessing personal/team skill gaps.
- Produce comprehensive pre-production documentation that demonstrates artistic vision, technical feasibility, and project viability.
Degree list
The following degrees include this course