Course overview
This capstone course focuses on the production phase of immersive media technology projects. Building on the pre-production work from the previous course (IMPP1), students execute a complete production cycle to implement, integrate, test, and polish an immersive experience, culminating in a final exhibition/demo-ready project with supporting documentation.
- Core Production & Asset Implementation
- Integration, Iteration & User Testing
- Polish, Documentation & Exhibition
Course learning outcomes
- Execute a complete production cycle for an immersive technology project using professional pipelines and tools.
- Implement and integrate complex interactive systems, assets, and user experiences in gamer engine.
- Critically evaluate and iterate on technical and artistic elements through testing and/or feedback.
- Demonstrate advanced problem-solving and collaboration skills in a simulated studio environment.
- Produce and present a polished immersive media experience with supporting documentation.
Degree list
The following degrees include this course