Immersive Media Production Project 2

Undergraduate

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Mode icon
Mode
Mode
Your studies will be on-campus, and may include some online delivery
On campus
area/catalogue icon
Area/Catalogue
CREA 3009
Course ID icon
Course ID
201160
Campus icon
Campus
Adelaide City Campus East
Level of study
Level of study
Undergraduate
Unit value icon
Unit value
6
Course owner
Course owner
School of Comm, Media and Jour
Course level icon
Course level
3
Work Integrated Learning course
Work Integrated Learning course
No
Study abroad and student exchange icon
Inbound study abroad and exchange
Inbound study abroad and exchange
The fee you pay will depend on the number and type of courses you study.
Yes
University-wide elective icon
University-wide elective course
Yes
Single course enrollment
Single course enrolment
Yes

Course overview

This capstone course focuses on the production phase of immersive media technology projects. Building on the pre-production work from the previous course (IMPP1), students execute a complete production cycle to implement, integrate, test, and polish an immersive experience, culminating in a final exhibition/demo-ready project with supporting documentation.

  • Core Production & Asset Implementation
  • Integration, Iteration & User Testing
  • Polish, Documentation & Exhibition

Course learning outcomes

  • Execute a complete production cycle for an immersive technology project using professional pipelines and tools.
  • Implement and integrate complex interactive systems, assets, and user experiences in gamer engine.
  • Critically evaluate and iterate on technical and artistic elements through testing and/or feedback.
  • Demonstrate advanced problem-solving and collaboration skills in a simulated studio environment.
  • Produce and present a polished immersive media experience with supporting documentation.

Prerequisite(s)

  • must have completed CREA3008 Immersive Media Production Project 1

Corequisite(s)

N/A

Antirequisite(s)

N/A